All Challenges
Challenge 098 · Ages 10–16
Smart Home Planner
Design a smart home.
Primary STEAM area
Engineering
The Challenge
What will your learner investigate?
Can you design a smart home. and explain the choices that make your solution effective?
Learning outcomes
- Define the design problem and identify useful constraints.
- Build or model a solution using an iterative engineering process.
- Test performance, analyse evidence and improve the design.
Connected learning
Computing: connected systems; Science: electricity and energy; Mathematics: planning and measurement; Design & Technology: user-centred design.
Dream Areas
Smart-home engineeringIoT developmentarchitectureelectrical engineeringsustainable technology