All Challenges

Challenge 097 · Ages 1116

App Prototype

Design an app prototype.

Primary STEAM area

Technology

The Challenge

What will your learner investigate?

Can you design an app prototype. and explain the choices that make your solution effective?

Learning outcomes

  • Plan a digital product for a clear audience and purpose.
  • Create or prototype key content, navigation and interactions.
  • Test usability and improve the design using feedback.

Connected learning

Computing: digital design and systems; English: audience and communication; Art: visual design; Business: branding and customer needs; Mathematics: layout and data.

Dream Areas

Web developmentapp developmentUX/UI designdigital marketingtechnology entrepreneurship