All Challenges
Challenge 063 · Ages 9–16
Wooden Puzzle
Create an interlocking puzzle.
Primary STEAM area
Engineering
The Challenge
What will your learner investigate?
Can you create an interlocking puzzle. and explain the choices that make your solution effective?
Learning outcomes
- Define the design problem and identify useful constraints.
- Build or model a solution using an iterative engineering process.
- Test performance, analyse evidence and improve the design.
Connected learning
Design & Technology: design cycle and prototyping; Science: forces/materials/energy as relevant; Mathematics: measurement and geometry; English: design communication.
Dream Areas
Engineeringproduct designarchitecturemanufacturinginnovation and invention