All Challenges

Challenge 028 · Ages 8–16

Digital Comic

Design a comic digitally.

Recommended Guided Learning Time: 3 hours

Learners may require additional or fewer hours depending on age, prior experience, pace and the level of development they choose to take their project to.

Primary STEAM area

Technology

The Challenge

What will your learner investigate?

Can you design a comic digitally. and explain the choices that make your solution effective?

Learning outcomes

  • Define the design problem and identify useful constraints.
  • Build or model a solution using an iterative engineering process.
  • Test performance, analyse evidence and improve the design.

Connected learning

Design & Technology: design cycle and prototyping; Science: forces/materials/energy as relevant; Mathematics: measurement and geometry; English: design communication.

Dream Areas

Illustrationgraphic designcomicspublishingdigital media

Prepare for this Challenge

What you'll need

Here's what may be useful for completing this activity. Requirements may vary depending on the learner, activity format and equipment available.

Materials & consumables

  • Story outline
  • dialogue
  • original artwork or image assets.

Equipment, tools & software

  • Tablet/computer
  • drawing or comic-design software
  • stylus (optional).

Safety & preparation

  • Use copyright-safe images and child-safe publishing settings.

These preparation notes support planning and do not replace a project-specific risk assessment or appropriate adult supervision.