All Challenges

Challenge 026 · Ages 9–14

QR Code Treasure Hunt

Design a QR treasure hunt.

Recommended Guided Learning Time: 3 hours

Learners may require additional or fewer hours depending on age, prior experience, pace and the level of development they choose to take their project to.

Primary STEAM area

Technology

The Challenge

What will your learner investigate?

Can you design a QR treasure hunt. and explain the choices that make your solution effective?

Learning outcomes

  • Define the design problem and identify useful constraints.
  • Build or model a solution using an iterative engineering process.
  • Test performance, analyse evidence and improve the design.

Connected learning

Computing: QR technology and information systems; Geography: navigation and mapping; English: clue writing; Mathematics: sequencing and logic.

Dream Areas

Software developmentevent designdigital marketingtourism technologyexperience design

Prepare for this Challenge

What you'll need

Here's what may be useful for completing this activity. Requirements may vary depending on the learner, activity format and equipment available.

Materials & consumables

  • Printed clue cards
  • QR-code printouts
  • paper signs
  • approved destination content or teacher-made web pages.

Equipment, tools & software

  • Computer/tablet
  • QR-code generator
  • camera-enabled device with suitable QR reader
  • printer
  • internet access if links require it.

Safety & preparation

  • Test every QR code on the actual student devices before the session
  • use safe, teacher-checked links and no personal data
  • provide printed alternatives.

These preparation notes support planning and do not replace a project-specific risk assessment or appropriate adult supervision.