Challenge 026 · Ages 9–14
QR Code Treasure Hunt
Design a QR treasure hunt.
Recommended Guided Learning Time: 3 hours
Learners may require additional or fewer hours depending on age, prior experience, pace and the level of development they choose to take their project to.
Primary STEAM area
Technology
The Challenge
What will your learner investigate?
Can you design a QR treasure hunt. and explain the choices that make your solution effective?
Learning outcomes
- Define the design problem and identify useful constraints.
- Build or model a solution using an iterative engineering process.
- Test performance, analyse evidence and improve the design.
Connected learning
Computing: QR technology and information systems; Geography: navigation and mapping; English: clue writing; Mathematics: sequencing and logic.
Dream Areas
Prepare for this Challenge
What you'll need
Here's what may be useful for completing this activity. Requirements may vary depending on the learner, activity format and equipment available.
Materials & consumables
- Printed clue cards
- QR-code printouts
- paper signs
- approved destination content or teacher-made web pages.
Equipment, tools & software
- Computer/tablet
- QR-code generator
- camera-enabled device with suitable QR reader
- printer
- internet access if links require it.
Safety & preparation
- Test every QR code on the actual student devices before the session
- use safe, teacher-checked links and no personal data
- provide printed alternatives.
These preparation notes support planning and do not replace a project-specific risk assessment or appropriate adult supervision.